- Areas (attributes, features, part of the experience) that you have explored that need refinement.
- Will people willing to talk to strangers? What will be the value in it?
- What will start a conversation?
Areas (attributes, features, part of the experience) that you have not yet explored
Change in interaction(conversation) when the number of people gathered change: 2 people interaction, 5 people interaction, 10 people interaction, etc.
- Prioritize these areas. Which are most important? Which parts can be left out?
- Starting conversation
- Service/product journey
- Methods: what is the appropriate method for each priority area - prototyping? research gathering? brainstorming?
- Starting conversation: prototyping
- Service/product journey: prototyping
- Description of concept (try to reduce to a one-line summary with a one-paragraph description)
- It is a service provided by a museum for the Millennial audiences to have a deep dive learning experience by first reading thought-provoking questions and second having a conversation about specific artworks with friends, other visitors, and museum guides or curators.
- Sketches or other illustrations
- COMING SOON
- A timeline for getting to each individual Prototype stage:
- POC (Proof Of Concept): Feb 27
- LLFL (Looks-Like Feels-Like): Mar 20
- LLAL (Looks-Like Acts-Like): Apr 17
- Weekly goals for research and making
- Define users and user journey & test a quick prototype: Feb 20
- Proof Of Concept: Feb 27
- Test user journey & prototype work in progress: Mar 13
- Looks-Like Feels-Like: Mar 20
- If I would present this to a museum document: Mar 27
- Work on contents & building (if requires coding): Apr 3
- User test & fix bug (if needed): Apr 10
- Looks-Like Acts-Like: Apr 17
- Last tweaks (if needed): Apr 24